<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5278271550988466265</id><updated>2011-07-08T12:55:14.921+02:00</updated><category term='wip'/><category term='max'/><category term='weapon'/><category term='vray'/><category term='render'/><category term='tutorial'/><category term='kriss'/><category term='modelling'/><category term='3ds'/><category term='blogg portfolio first första'/><category term='high'/><category term='d'/><category term='vector'/><category term='poly'/><category term='sub'/><title type='text'>Rasmus Bremholm Portfolio/Blog</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-2043743197510983188</id><published>2010-05-20T20:55:00.009+02:00</published><updated>2010-05-20T20:58:33.839+02:00</updated><title type='text'>Portfolio Face</title><summary type='text'>Im uploading the peices of my portfolio that im applying for future school here.</summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/2043743197510983188/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/05/portfolio-face.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/2043743197510983188'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/2043743197510983188'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/05/portfolio-face.html' title='Portfolio Face'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZUlO24KU7Ak/S_WGUzJJgcI/AAAAAAAAADU/S8N_u-4WTBw/s72-c/wood_texture.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-7035368216426896702</id><published>2010-02-21T16:38:00.002+01:00</published><updated>2010-02-21T16:44:34.463+01:00</updated><title type='text'>Face Modelling PT1</title><summary type='text'>Human FaceSo, havent posted an update for some time now. But im currently doing lots of stuff at once, As usual.Im currently learning face modelling for characters. This is by far the hardest stuff i have ever modelled. I have finished most of the face, but still needs alot of adjustments.Im studying topology on the side and its really helping.New Image HostI have also been looking into a new </summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/7035368216426896702/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/face-modelling-pt1.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/7035368216426896702'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/7035368216426896702'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/face-modelling-pt1.html' title='Face Modelling PT1'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-6464764686623715212</id><published>2010-02-10T13:36:00.002+01:00</published><updated>2010-02-10T13:41:14.003+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='vray'/><category scheme='http://www.blogger.com/atom/ns#' term='d'/><category scheme='http://www.blogger.com/atom/ns#' term='vector'/><category scheme='http://www.blogger.com/atom/ns#' term='blogg portfolio first första'/><category scheme='http://www.blogger.com/atom/ns#' term='modelling'/><category scheme='http://www.blogger.com/atom/ns#' term='kriss'/><category scheme='http://www.blogger.com/atom/ns#' term='tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='weapon'/><category scheme='http://www.blogger.com/atom/ns#' term='sub'/><category scheme='http://www.blogger.com/atom/ns#' term='max'/><title type='text'>Kriss Update 2</title><summary type='text'>Hi people, got a new update. Not really a whole lot to say about this one. Just finished the arm support peice, shoulder thingy. Anyhow, started with the rail and finished some minor parts that didnt make sense on the old model. Also added a fire mode switch and some cocking parts. This is supposed to be a game model and not a beauty. Im gonna start work with the sights after i finish the </summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/6464764686623715212/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kriss-update-2.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/6464764686623715212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/6464764686623715212'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kriss-update-2.html' title='Kriss Update 2'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZUlO24KU7Ak/S3KpPOsR02I/AAAAAAAAACU/MNw3EucNzyc/s72-c/kriss_wip02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-4466035243790362752</id><published>2010-02-09T18:49:00.005+01:00</published><updated>2010-02-09T18:55:29.569+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='poly'/><category scheme='http://www.blogger.com/atom/ns#' term='vray'/><category scheme='http://www.blogger.com/atom/ns#' term='high'/><category scheme='http://www.blogger.com/atom/ns#' term='vector'/><category scheme='http://www.blogger.com/atom/ns#' term='3ds'/><category scheme='http://www.blogger.com/atom/ns#' term='modelling'/><category scheme='http://www.blogger.com/atom/ns#' term='kriss'/><category scheme='http://www.blogger.com/atom/ns#' term='wip'/><category scheme='http://www.blogger.com/atom/ns#' term='render'/><category scheme='http://www.blogger.com/atom/ns#' term='weapon'/><category scheme='http://www.blogger.com/atom/ns#' term='max'/><title type='text'>New weapon project.</title><summary type='text'>So, its time for another weapon project, i got some inspiration after checking out racer445's portfolio, so i decided to make some sub-d sweetness.[Racers Blog]This time its time for the Kriss Vector to step up. Here is the first WIP clay render.If you want to learn moore about the Kriss, check THIS out.EDIT: if you find any shading errors, thats beacuse im using floating geometry for normal map </summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/4466035243790362752/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/new-weapon-project.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/4466035243790362752'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/4466035243790362752'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/new-weapon-project.html' title='New weapon project.'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZUlO24KU7Ak/S3Gge5MukbI/AAAAAAAAACM/xItK_4FqtMU/s72-c/kriss_wip01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-4063124208368346740</id><published>2010-02-05T08:08:00.004+01:00</published><updated>2010-02-05T08:23:30.553+01:00</updated><title type='text'>KitchenScene Finished.</title><summary type='text'>So basicly i finally call this project finished. Everything is tuned and the final render settings landed on.Irradiance Map: Very HighLight Cache: 2500 Samples, 0.01 Sample Size and 16 passes.AntiAliasing: Adaptive QMC/Michell Nevalli.Thats about it really.....stupid watermark ruining my renders. But its gonna be like that for the rest of this blog. beacuse im sure as hell wont pay 964 dollars </summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/4063124208368346740/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kitchenscene-finished.html#comment-form' title='2 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/4063124208368346740'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/4063124208368346740'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kitchenscene-finished.html' title='KitchenScene Finished.'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZUlO24KU7Ak/S2vHGMtNJRI/AAAAAAAAACE/Ub7hYatFq74/s72-c/Finished_Expo05.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-4281662541449370443</id><published>2010-02-03T07:10:00.002+01:00</published><updated>2010-02-03T07:20:27.394+01:00</updated><title type='text'>KitchenScene PT6</title><summary type='text'>Finally i have decided, im switching to english from now on. Just another way to broaden the none excisting audience. Anyhow, got a new kitchen scene update. I thought this would be final but i have some things i have to clean up first.First one is the material of the skybox...a tip to anyone out there. If you aren't 100% sure about something, then dont change it just before the final render. For</summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/4281662541449370443/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kitchenscene-pt6.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/4281662541449370443'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/4281662541449370443'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kitchenscene-pt6.html' title='KitchenScene PT6'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZUlO24KU7Ak/S2kVm64MV-I/AAAAAAAAABs/utYKVhyVDT0/s72-c/wip06.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-4515015716886643569</id><published>2010-02-02T18:05:00.003+01:00</published><updated>2010-02-02T18:10:57.819+01:00</updated><title type='text'>Kökscen PT5</title><summary type='text'>Så ja, sista delen innan final render. Jag tycker denna var en av dom bästa. Mörkade nivåerna på trä texturen och satte på högre IOR (index of refraction) för att ge den mer reflektiv yta. Till min besvikelse bestämmde sig Vray för att sätta sin watermark på denna rendern. Varför vet nog bara gudarna, men en 38 min render bortkastad i alla fall.Jobbat lite med en växt i krukorna på diskbänken, </summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/4515015716886643569/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kokscen-pt5.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/4515015716886643569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/4515015716886643569'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kokscen-pt5.html' title='Kökscen PT5'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZUlO24KU7Ak/S2hcm8DbwGI/AAAAAAAAABk/U6tsNBKypj8/s72-c/wip05.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-3067653128468254121</id><published>2010-02-02T18:01:00.003+01:00</published><updated>2010-02-02T18:05:32.118+01:00</updated><title type='text'>Kökscen PT4</title><summary type='text'>Nu börjar det likna något. Lade till ett extra ljus från kamerans håll som hjälper belysa rummet. Började även på en hylla till vänster för att fylla ut rummet mer.Ändrade även många material, som till exempel golvet och väggarna, men eftersom min HDR bakgrund har ganska starka färger blev saturationen för hög, och golvet gick från stylish grått till någon slags lila.Fortfarande mycket kvar.</summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/3067653128468254121/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kokscen-pt4.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/3067653128468254121'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/3067653128468254121'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kokscen-pt4.html' title='Kökscen PT4'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZUlO24KU7Ak/S2hbVImT7zI/AAAAAAAAABc/Qvhr2R2iXqo/s72-c/wip04.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-5093484332400556253</id><published>2010-02-02T17:53:00.002+01:00</published><updated>2010-02-02T18:01:17.499+01:00</updated><title type='text'>Kökscen PT3</title><summary type='text'>Fortfarande horribel ljussättning här, men jag börjar med skåps dörrarna. Väldigt tidigt skede. Render tiden gick upp något då jag började med mina Chrome material, i denna render tror jag att jag hade ett trace depth på runt 5 vilket är standard, därför ser reflektionerna inte såpass bra ut för en närbild. Jag dubblar senare detta nummer.Märk även att det kommit upp lite saker på kökshyllan ;) </summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/5093484332400556253/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kokscen-pt3.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/5093484332400556253'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/5093484332400556253'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/kokscen-pt3.html' title='Kökscen PT3'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZUlO24KU7Ak/S2haUa8q_gI/AAAAAAAAABU/agY4FGwagu4/s72-c/Wip03.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-1824136962688276269</id><published>2010-02-02T17:50:00.004+01:00</published><updated>2010-02-02T17:53:35.262+01:00</updated><title type='text'>Köks scen, PT2</title><summary type='text'>Andra delen, Jag experimenterar fram lite olika material, speciellt på golvet och på skåpen. Jag byter även från det ganska dumma systemet med 8x8 VrayLights till att ha 2st stora istället vid varje fönster.Detta drog ner render tiden något.Även om jag har kanske dubbel polycount med alla meshsmoothed objekt i scenen så kunde ja dra ner render tiden från 20 min till 5 min ;) definitivt värt.</summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/1824136962688276269/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/koks-scen-pt2.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/1824136962688276269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/1824136962688276269'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/koks-scen-pt2.html' title='Köks scen, PT2'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZUlO24KU7Ak/S2hYIjbXbjI/AAAAAAAAABM/M2h3dnJhMY8/s72-c/Wip02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-6011838624093328695</id><published>2010-02-02T17:35:00.008+01:00</published><updated>2010-02-02T17:45:41.793+01:00</updated><title type='text'>Köks scen, progress.</title><summary type='text'>Senaste projektet. Lite Arch and Design typ på det, tänkte designa ett modernt kök för skoj skull, och för att bättra på mina Vray skills.I alla fall, här har ni tidslinjen tills jag har rendrerat den sista och final rendern.Första bilden var bara ett test, för att se hur materialen såg ut. Som ni märker är det ingen hög detaljnivå och rendern gick extremt snabbt.</summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/6011838624093328695/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/koks-scen-progress.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/6011838624093328695'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/6011838624093328695'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/koks-scen-progress.html' title='Köks scen, progress.'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZUlO24KU7Ak/S2hWDkN8DAI/AAAAAAAAAA8/AtjmS1GogJw/s72-c/Wip01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5278271550988466265.post-548081483092224257</id><published>2010-02-02T11:14:00.001+01:00</published><updated>2010-02-02T11:18:10.843+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='blogg portfolio first första'/><title type='text'>So it begins....</title><summary type='text'>Första test inlägget. I alla fall, I denna bloggen läser du om hur jag bygger upp min framtida portfolio för att komma in på en 3d/spel högskola. Jag tänkte det kunde vara bra att ha en samlad plats för allt jag gör och varför inte i en form utav en blogg?Jag kommer under resan beskriva i olika inlägg vilka projekt jag jobbar på, hoppas att dom få människor som kanske hamnar på blogen av misstag </summary><link rel='replies' type='application/atom+xml' href='http://visceral3d.blogspot.com/feeds/548081483092224257/comments/default' title='Kommentarer till inlägget'/><link rel='replies' type='text/html' href='http://visceral3d.blogspot.com/2010/02/so-it-begins.html#comment-form' title='0 kommentarer'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/548081483092224257'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5278271550988466265/posts/default/548081483092224257'/><link rel='alternate' type='text/html' href='http://visceral3d.blogspot.com/2010/02/so-it-begins.html' title='So it begins....'/><author><name>Rasmus Bremolm</name><uri>http://www.blogger.com/profile/05648026373569444407</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
